Chris Carr
Davis: Chapters 7-8
Cyberspace: The Virtual Craft
While I have noticed the same overall message in an
earlier chapter, I find the main idea I take out of this chapter is that our
imagination is our limitation. For instance, in the very beginning of the
chapter, it speaks about theater being thought of as a “la réalité virtuelle”. This
term came from the late 1930’s, and sure, the thinking behind it was not
exactly what virtual reality became. However, it did become a reality in the
1990’s and is still evolving today. While there is no older example to show
where the idea originally came from, but I remember growing up connecting
x-boxes together so more than four of us could play a game at once. While MUD was
created in the late 1970’s, nothing like x-box LIVE started to become popular
until the 2000’s. The way Davis words the sections involving the beginning of an
invention makes them sound like extremely futuristic ideas for the times as
well.
The Alien Call
In this chapter,
there was a heavy focus on the many ways we have tried to disprove the reasons
behind UFO sighting. It seems that distractions and logic can also limit our
imagination and create barriers to what we think may be possible. I realize
that these ideas of UFO’s have sprung many other people’s imagination in new
ways. The explosion of conspiracy theories due to this phenomenon of life among
the stars has given people a popular reason to not only picture other-worldy
life and expand their thought processes, but question the people who create the
rules and regulations in their societies. While I do feel there must be more
life out there, there are many reasonable explanations for disproving supposed
UFO sightings. Maybe I am just another person limiting my imagination, or maybe
I am being reasonable.
No comments:
Post a Comment